Designed in 1976 by Bruno Munari and Giovanni Belgrano, the game contains 52 cards that form eight sequences of images to be logically ordered: the sequences are made up of 3 to 10 cards, in an increasing order of difficulty.
A little bird coming out of a cage, a house under construction, a plant that grows leaves and blooms: each card, corresponding to a passage in succession, contains different pieces of information which serve as clues to be interpreted, from the color of the apple that ripens to the position of the sun in the sky.
Each image leads to the reconstruction of the sequence and its meaning, training the child’s ability to form logical bonds. Starting from the fundamental idea of the game − the search for the right card to carry the series forward − you can invent many ways of using the cards, even in groups.
6.1 x 6.1 inches
Bruno Munari (October 24, 1907 in Milan – September 30, 1998 in Milan) was an Italian artist, designer, and inventor who contributed fundamentals to many fields of visual arts (painting, sculpture, film, industrial design, graphic design) in modernism, futurism, and concrete art, and in non visual arts (literature, poetry) with his research on games, didactic method, movement, tactile learning, kinesthetic learning, and creativity.
Bruno Munari joined the ‘Second’ Italian Futurist movement in Italy led by Filippo Tommaso Marinetti in the late 1920s. During this period, Munari contributed collages to Italian magazines, some of them highly propagandist, and created sculptural works which would unfold in the coming decades including his useless machines, and his abstract-geometrical works. After World War II Munari disassociated himself with Italian Futurism because of its proto-Fascist connotations.